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Capcom Prepares for a Future of Co-Creating Games with AI

10/04/2026 — 10/04, 01:11·1 sources·1 reports

Story overview

Capcom is preparing for a future in which games are created together with AI, according to a report from The Verge published on October 4, 2026. The claim came out of a talk at Capcom Open Conference RE: 2026, delivered by programmer Satoshi Ishida. The presentation carried a long title, framed around the outlook and future of the REX Project and the further evolution of the RE Engine.

The report noted a certain irony: Capcom's upcoming title Pragmata is itself about the horrors of AI. The Verge's read was that despite that subject matter, the studio does not appear to be down on the technology in practice.

That is where the public information currently stops. What has been disclosed amounts to a directional statement from a single conference talk, plus the contrast The Verge drew between the talk and Pragmata's theme. The report did not include specific tools, models, version numbers, timelines or figures for how Capcom might use AI in game development, and the company has not offered further comment on the presentation.

AI-generated from 1 reports · updated 2 hours ago

Latest turnAt Capcom Open Conference RE: 2026, programmer Satoshi Ishida presented "The Outlook and Future of the REX Project, Further Evolving the RE Engine," saying the studio is preparing for a future where games are created together with AI. The company's own upcoming title, Pragmata, is about the horrors of AI.

Reports on this story headlines open the original

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  1. At Capcom Open Conference RE: 2026, programmer Satoshi Ishida presented "The Outlook and Future of the REX Project, Further Evolving the RE Engine," saying the studio is preparing for a future where games are created together with AI. The company's own upcoming title, Pragmata, is about the horrors of AI.

    The Verge · AIAI score 64

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